課程信息
4.4
8 個評分
100% 在線

100% 在線

立即開始,按照自己的計劃學習。
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可靈活調整截止日期

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高級

高級

完成時間(小時)

完成時間大約為13 小時

建議:5 weeks, 2-3 hours per week...
可選語言

英語(English)

字幕:英語(English)
100% 在線

100% 在線

立即開始,按照自己的計劃學習。
可靈活調整截止日期

可靈活調整截止日期

根據您的日程表重置截止日期。
高級

高級

完成時間(小時)

完成時間大約為13 小時

建議:5 weeks, 2-3 hours per week...
可選語言

英語(English)

字幕:英語(English)

教學大綱 - 您將從這門課程中學到什麼

1
完成時間(小時)
完成時間為 4 小時

Rendering Optimization

For the first week of this course, you’ll begin by optimizing your rendering process. You’ll need to take advantage of Occlusion Culling and LODs to achieve this. By analyzing fill rates and hunting down drops in the frame rate, you’ll make sure your game is displaying smoothly to your user....
Reading
9 個視頻 (總計 33 分鐘), 8 個閱讀材料, 1 個測驗
Video9 個視頻
The Expert Gameplay Programmer Exam2分鐘
Occlusion Culling6分鐘
Optimizing Performance via Occlusion Culling2分鐘
LOD Methodology8分鐘
Evaluating LOD Distances4分鐘
Analyzing Fill Rates2分鐘
Rendering - Best Practices3分鐘
Minimizing Frame Drops2分鐘
Reading8 個閱讀材料
The Expert Gameplay Programmer Exam10分鐘
Course Prerequisites & Unity Resources10分鐘
About the Challenges and Solutions 15分鐘
Dual-Stick Survivor - Unity Project Files15分鐘
Challenge 1 - Occlusion Culling
Solution to Challenge 1 - Occlusion Culling1分鐘
Challenge 2 - LODs
Solution to Challenge 2 - LODs15分鐘
Quiz1 個練習
GPU Optimization25分鐘
2
完成時間(小時)
完成時間為 3 小時

Asset Bundles

Long gone are the days of games released and considered final. DLC has expanded the life expectancy of games, some even into decade-long legacies. Other games have found great success in offer customizations that can be downloaded. The rise in mobile gaming has seen DLC as a means on minimizing wait times for players. Unity’s Asset Bundles provide a solution to all these situations, and more for the clever programmer. This week you’ll be determining the optimal configurations to support efficient Asset Bundle integration with your game. You’ll need to analyze needs and issues to determine the best package sizes and methods, and determine the solutions required. ...
Reading
5 個視頻 (總計 20 分鐘), 4 個閱讀材料, 1 個測驗
Video5 個視頻
Determining Optimal Configurations5分鐘
Identifying Issues3分鐘
Providing Asset Bundle Solutions3分鐘
Using Asset Bundles3分鐘
Reading4 個閱讀材料
Challenge 3 - Asset Bundles
Solution to Challenge 3 - Asset Bundles15分鐘
Challenge 4 - Enemies as Asset Bundles
Solution to Challenge 4 - Enemies as Asset Bundles15分鐘
Quiz1 個練習
Asset Bundles30分鐘
3
完成時間(小時)
完成時間為 2 小時

Gameplay Debugging

As games get more complex, so do our bugs. Even if every line of code worked on the first try (it never does) you’d still stumble across strange behaviours arising from unforeseen interactions or unintended behaviours. Not every bug is a game-killer, though, and learning to prioritize those from the annoying-but-harmless is a key skill of any programmer. This week you’ll be debugging your game for issues in level gameplay, NPC interaction, and scene transitions. Of course, every issue requires a solution, though some bugs will need to be prioritized ahead of others. After identifying what needs immediate fixing, it will be your duty to recommend solutions based on scene analysis. ...
Reading
8 個視頻 (總計 28 分鐘), 2 個閱讀材料, 1 個測驗
Video8 個視頻
General Debugging Techniques5分鐘
Isolating Level Issues1分鐘
NPC Debugging2分鐘
Isolating Scene Loading & Transition Issues2分鐘
Finding the Best Solution5分鐘
Low-Hanging Fruit4分鐘
Game Killers2分鐘
Reading2 個閱讀材料
Challenge 5 - Refactor the AssetBundleManager
Solution to Challenge 5 - Refactor the AssetBundleManager15分鐘
Quiz1 個練習
Debugging20分鐘
4
完成時間(小時)
完成時間為 2 小時

Platform Constraints

Not all the platforms are the same, and games that plan to run on multiple platforms have to take this into consideration. Beyond the differences between one computer and the next, today’s gaming market spans smartphones, tablets, and consoles. Users are viewing games on phone screens and widescreen televisions and VR goggles. They’re mashing buttons, tilting controllers, gesturing, and literally yelling commands. How does that affect your game? This week you’ll consider the impact different platforms have on the input methods available to the user. You’ll also analyze what storage and system resources are available per platform, and devise methods for running your game under those constraints. ...
Reading
4 個視頻 (總計 10 分鐘), 2 個閱讀材料, 1 個測驗
Video4 個視頻
Platform System Resources1分鐘
Optimizing Runtime Performance per Platform2分鐘
Optimizing Storage per Platform2分鐘
Reading2 個閱讀材料
Challenge 6 - CrossPlatformInputManager
Solution to Challenge 6 - CrossPlatformInputManager15分鐘
Quiz1 個練習
Platform Performance20分鐘

講師

Avatar

Dustin Carroll

Senior Technical Artist & Adjunct Instructor
Computing & Digital Media

關於 Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

關於 Unity Expert Gameplay Programmer Certification Preparation 專項課程

Welcome to Unity’s Expert Gameplay Programming Specialization! This Specialization is test-prep for the Unity Certified Expert: Gameplay Programmer exam. This Specialization includes 5 courses designed to challenge you with a series of realistic programming problems in Unity video-game projects, the kind true gameplay programming experts face every day. Each challenge is inspired by one or more of the topics covered in the Expert Gameplay Programmer exam, and by the end of this Specialization you will have had extensive, guided practice in the programming skills needed to pass this exam. This Specialization is intended for industry game developers or very experienced Unity enthusiasts who are looking to “level-up” their gameplay programming and implementation strategies. You should have at least 2-3 years of experience developing games with Unity, be familiar with the full-game lifecycle (working from early concept to launch), creating and working with Prefabs, understanding game asset and animation pipelines, and have some experience with Unity Services. You should also have advanced programming skills, particularly in the C# language....
Unity Expert Gameplay Programmer Certification Preparation

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