課程信息
4.7
1,333 個評分
399 個審閱
專項課程

第 1 門課程(共 5 門),位於

100% online

100% online

立即開始,按照自己的計劃學習。
可靈活調整截止日期

可靈活調整截止日期

根據您的日程表重置截止日期。
初級

初級

完成時間(小時)

完成時間大約為11 小時

建議:4 weeks, 2-3 hours/week...
可選語言

英語(English)

字幕:英語(English), 俄語(Russian), 中文(繁體), 中文(簡體)...

您將獲得的技能

Video Game DevelopmentGameplayVideo Game DesignGame Design
專項課程

第 1 門課程(共 5 門),位於

100% online

100% online

立即開始,按照自己的計劃學習。
可靈活調整截止日期

可靈活調整截止日期

根據您的日程表重置截止日期。
初級

初級

完成時間(小時)

完成時間大約為11 小時

建議:4 weeks, 2-3 hours/week...
可選語言

英語(English)

字幕:英語(English), 俄語(Russian), 中文(繁體), 中文(簡體)...

教學大綱 - 您將從這門課程中學到什麼

1
完成時間(小時)
完成時間為 2 小時

Week 1: The Simplest Games

This week we start at the beginning: what are the principles of very simple games, like Hangman and tic-tac-toe? How do these games work? Why do people play them? What are the elements that define games and the gaming experience? And finally, what do games have in common with each other, and what sets them apart? In addition to covering the basics and ground rules for this course, we'll conclude this week with a very simple, low-tech assignment: create a game on a single sheet of paper....
Reading
6 個視頻(共 17 分鐘), 1 個閱讀材料, 1 個測驗
Video6 個視頻
Welcome!1分鐘
Elements of Gaming3分鐘
The Game Design Document1分鐘
Feedback3分鐘
Making a Simple Game and Brainstorming3分鐘
Week 1 Homework2分鐘
Reading1 個閱讀材料
About this Course10分鐘
2
完成時間(小時)
完成時間為 2 小時

Week 2: Rules and Discovery

How does a player learn the mechanics of your game? How do they learn anything about your game? This week we will talk about the rules that define gameplay, and how those rules are communicated to your players. We also discuss the way rules are bent and broken by players. ...
Reading
6 個視頻(共 19 分鐘), 1 個測驗
Video6 個視頻
Balance3分鐘
What are rules?6分鐘
Breaking the Rules2分鐘
Learning the Rules3分鐘
Week 2 Homework1分鐘
3
完成時間(小時)
完成時間為 3 小時

Week 3: Tell a Story

How does narrative drive a player to start playing your game? Or to finish it? This week we'll look at some of the ways you can make your game more compelling with story, and discuss some of the ways story can drive gameplay forward, or enable a player to make their own way through it. ...
Reading
9 個視頻(共 32 分鐘), 1 個測驗
Video9 個視頻
Story Purpose7分鐘
Who's In Charge of Your Game Story?1分鐘
Writer-Driven6分鐘
Writer-Led1分鐘
Player-Led1分鐘
Roleplaying & Character Motivation5分鐘
Explaining & Imagining4分鐘
Week 3 Homework1分鐘
4
完成時間(小時)
完成時間為 3 小時

Week 4: The Friend and the Enemy

What purpose does an enemy serve in a game? What effect does a second player have on two-player games? Can a game work without an adversary or a final goal? We'll address all of those questions in this last week of the class, and work towards finalizing your board game project with characters. ...
Reading
6 個視頻(共 27 分鐘), 1 個閱讀材料, 1 個測驗
Video6 個視頻
Characters in Gaming5分鐘
Types of Characters3分鐘
Multiplayer Rules and Balance3分鐘
Bonus Interview: Adam Spragg, Designer of Hidden in Plain Sight11分鐘
Week 4 Homework1分鐘
Reading1 個閱讀材料
Course Credits10分鐘
4.7
399 個審閱Chevron Right
職業方向

33%

完成這些課程後已開始新的職業生涯
工作福利

83%

通過此課程獲得實實在在的工作福利
職業晉升

10%

加薪或升職

熱門審閱

創建者 OONov 7th 2015

I really enjoyed this course. It was a lot of fun designing and redesigning a game, as well as getting to play other people's games. I enjoyed the lectures and found the peer reviews very helpful.

創建者 YXDec 6th 2015

This course inspire me a lot. It is not easy, but with tons of fun. I spent a long time to think out the idea and make it and improve it. I did progress in gaming making as a fresh man. Thank you!

講師

Avatar

Fran Krause

Faculty, Character Animation
School of Film/Video

關於 California Institute of the Arts

CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions. ...

關於 Game Design: Art and Concepts 專項課程

Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game....
Game Design: Art and Concepts

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