In this course you will explore concepts and approaches involved in creating successful character designs that can be applied to video games. Following a first week delving into some foundational concepts for successful character design, each of the remaining three weeks are structured as a master class where you will observe three professional character designers at work in the studio: Andy Ristaino (Adventure Time), Jacky Ke Jiang (Journey), and Robertryan Cory (SpongeBob SquarePants). Each designer will take on two different design challenges on the fly and address the various issues in designing characters for games, such as movement, expression, and technical limitations. At the end of each week you will have an opportunity to try out some of the concepts from that week's lesson on characters of your own design.
CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions.
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As I said earlier, I recommend this course for everyone; doctors included (: I like how this course was treated in a different way. We see people doing the job on there ground, that's interesting.
Fun and challenging to me. Is not easy to me to create new characters, but with this practice and professional examples, I feel more confident to just do and see what happens. Thank you, very much.
Good course, especially since you have the option to take it for free. Nice assignments that gets you to think outside the box or challenge. Recommend it if you wanna keep yourself busy and learn.
I liked this course and I really enjoyed the assignments which were creative and exiting. Despite the fact that course is quite simple, for the beginners I had a lot of pleasure out of it!
關於 游戏设计：艺术和概念 專項課程