Start creating your world. A game world is not just a backdrop for your game—be it minimal or detailed, contained or part of a much bigger universe, it provides the context for your player. Ultimately, a game world should feel alive and wholly unique to any player who will experience it.
CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions.
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Really enjoyed this class. I am a very visual person and this class was much more fun and a bit easier as I could express my ideas visually much more easily than If I had to write everything down.
This course is helpful if you are a beginner in game design. It's helping for idea creation, development, and publishing process. I'm giving it 4 stars because I would like more details added.
i really loved this course. it inspired me to be more innovative and think out of the box. it changed my mindset a lot. so thanks to my instructor and my peers. your words meant a lot to me.
This is a fantastic course to run your imagination to it's top! You can built your own game world and show it to other students. The learning curve is definitely improving with this course!
關於 游戏设计：艺术和概念 專項課程
Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game.