課程信息
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第 5 門課程(共 5 門)

100% 在線

立即開始,按照自己的計劃學習。

可靈活調整截止日期

根據您的日程表重置截止日期。

中級

完成時間大約為12 小時

建議:6 weeks of study, 2-4 hours/week...

英語(English)

字幕:英語(English)

第 5 門課程(共 5 門)

100% 在線

立即開始,按照自己的計劃學習。

可靈活調整截止日期

根據您的日程表重置截止日期。

中級

完成時間大約為12 小時

建議:6 weeks of study, 2-4 hours/week...

英語(English)

字幕:英語(English)

教學大綱 - 您將從這門課程中學到什麼

1
完成時間為 3 小時

Week 1: Ideation

Welcome! In this first week we’ll lay out the structure of the course, and what milestones you will have to meet each week. At the end of this week is your first assignment: presenting your preliminary game idea to your peers.

...
4 個視頻 (總計 11 分鐘), 10 個閱讀材料, 1 個測驗
4 個視頻
Welcome1分鐘
3 Key Questions4分鐘
The Video Game Artist3分鐘
Review: Ideation1分鐘
10 個閱讀材料
Course Structure5分鐘
Course Milestones (Assignments)2分鐘
GDD vs. Pitch8分鐘
Final Project Examples10分鐘
Assembling Your Research8分鐘
Understanding Your Market3分鐘
List of Genres5分鐘
Recommendations for peer review (Week 1)10分鐘
The Traditional Game Development Workflow8分鐘
Creating a Production Plan8分鐘
2
完成時間為 3 小時

Week 2: Prototyping and Playtesting

In Week 2 we’ll take a look at several different ways of making a prototype (some of which you’ve seen before) and play testing. Before the end of the week you'll be making and presenting a prototype of your game, using the tool of your choice.

...
1 個視頻 (總計 3 分鐘), 11 個閱讀材料, 1 個測驗
1 個視頻
11 個閱讀材料
About Prototyping Tools1分鐘
3D Game Engines5分鐘
2D Game Engines5分鐘
Simple Game Engines5分鐘
Mod Kits5分鐘
Board and Card Games8分鐘
Storyboarding8分鐘
Flowcharts8分鐘
Other Methods5分鐘
Playtesting and Data Gathering8分鐘
Playtesting Checklist5分鐘
3
完成時間為 2 小時

Week 3: Prototyping and Playtesting continued

In Week 3 you'll continue refining your prototype.

...
1 個閱讀材料, 1 個測驗
1 個閱讀材料
About refining your prototype10分鐘
4
完成時間為 3 小時

Week 4: Visualization

In Week 4 you will start concretizing the look and feel of your game with visuals and other descriptive materials.

...
2 個視頻 (總計 20 分鐘), 2 個閱讀材料, 1 個測驗
2 個視頻
In Person: Akash Thakkar17分鐘
2 個閱讀材料
The Experience8分鐘
Building a Team8分鐘
4.5
20 個審閱Chevron Right

50%

完成這些課程後已開始新的職業生涯

33%

通過此課程獲得實實在在的工作福利

來自Game Design Document: Define the Art & Concepts的熱門評論

創建者 AMFeb 20th 2018

Very hands on and creative. Pushed my ideas to the paper and to develop further and better than I would ever without guidance. Thank you so much.

創建者 MTJun 14th 2018

I really liked the way this course was designed. It helped me revise some forgotten concepts when I was studying.

講師

Avatar

Dariush Derakhshani

Faculty, Character Animation
School of Film/Video
Avatar

Théotime Vaillant

Instructor, Experimental Animation
School of Film/Video

關於 加州艺术学院

CalArts has earned an international reputation as the leading college of the visual and performing arts in the United States. Offering rigorous undergraduate and graduate degree programs through six schools—Art, Critical Studies, Dance, Film/Video, Music, and Theater—CalArts has championed creative excellence, critical reflection, and the development of new forms and expressions. ...

關於 游戏设计:艺术和概念 專項課程

Stemming from the principles of storytelling and design established in CalArts’ renowned Animation programs, this Specialization lays a primary foundation for experimentation and exploration of video game design, story, character development, and winning gameplay before programming begins. These four courses emphasize the self-reliance and personal expression of the gaming artist, and encourage you to take conceptual risks and develop new modes of expression and form through gaming. In the final Capstone Project, you’ll put your creative skills to work by generating an engaging game design document for a personal game project, outlining the conceptual, narrative and aesthetic elements of your game....
游戏设计:艺术和概念

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