Light Up Your World in Unity (Introduction to Lighting)

提供方
Coursera Project Network
在此指導項目中,您將:

Become familiar with Unity's different types of Light objects.

Become familiar with Unity's scene-wide Lighting Settings.

Understand how to simulate scene-wide sunlight and moonlight.

Clock2 hours
Beginner初級
Cloud無需下載
Video分屏視頻
Comment Dots英語(English)
Laptop僅限桌面

In this two-hour, project-based course, you will be introduced to Unity's powerful Lighting system for adding different types of lights in your game world. This project covers creating and setting up different lighting components and configuring your project's Lighting and Rendering Settings. This project will also touch on the Light Module of the Particle System to create realistic visual effects. The guided project will introduce you to the following Unity UI concepts: - Directional Light - Spot Light - Point Light - Rendering Settings - Lighting Settings - Particle System This project makes use of the FPSPlayer script created in Create a First-Person Camera (VM-Compatible!) with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for learners who are interested in coding and would like to build their own FPS camera.

您要培養的技能

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Introduction and License Activation

  2. Set Up the Scene and Player

  3. Add a Starry Night Sky

  4. Set Up the Dim Moonlight

  5. Give the Player a Flashlight

  6. Light Up the Cabin Windows

  7. Add Accent Lights

  8. Set Up a Camp-fire

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

常見問題

常見問題

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