Designing Traps with C# in Unity

提供方
Coursera Project Network
在此指導項目中,您將:

Become familiar with how objects interact in Unity.

Become familiar with how to set up triggers.

Write a C# script to manipulate object properties.

Clock1.5 hours
Beginner初級
Cloud無需下載
Video分屏視頻
Comment Dots英語(English)
Laptop僅限桌面

Traps come in different forms and mechanics. They are an ever-present nemesis in adventure and puzzle games and are varied and full of individual tricks that separate one trap from another. But with all its difference, all of it can be traced back to its basic mechanic of catching its prey. In this one-hour, project-based course, you'll learn how to set up traps, activate them and give the player an opportunity to deactivate them in different ways. You'll also learn the different ways of how objects can either collide and/or interact with each other in Unity and how we can construct a mechanic from it. The guided project will introduce you to the following Unity concepts: - Animation - Triggers - Colliders - Simple C# coding techniques

您要培養的技能

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Introduction and License Activation

  2. Set Up the Scene

  3. Activate a Trap with a GameObject

  4. Activate a Trap by Object Quantity

  5. Activate a Trap with a MouseClick

  6. Deactivate a Trap with Collision

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

常見問題

常見問題

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