Create Moving Platforms and Elevators with C# in Unity

提供方
Coursera Project Network
在此指導項目中,您將:

Become familiar with implementing moving platform mechanics with animation and code.

Understand OnTrigger events and how the object hierarchy works inside Unity.

Be able to manipulate GameObjects using the Transform component and Vector3's Lerp function.

Clock1 hour
Beginner初級
Cloud無需下載
Video分屏視頻
Comment Dots英語(English)
Laptop僅限桌面

In this one-hour, project-based course, you'll be able to learn how to create a moving platform, allowing the Player to move as a passenger on it. You'll also create a button-controlled elevator and write the underlying code to make it work. The guided project will introduce you with the following Unity concepts: - Colliders - Object Hierarchy - Coding techniques including Transforms and Lerp. - OnTrigger Events This series also makes use of the sci-fi-themed Unity project created in Create Power-Ups and Obstacles with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

您要培養的技能

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Introduction and License Activation

  2. Create a Moving Platform

  3. Make Player Stay in the Moving Platform

  4. Create an Elevator with Buttons

  5. Write an Elevator Floor Button script

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

常見問題

常見問題

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