課程信息
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中級

完成時間大約為17 小時

建議:5 weeks of study, 5-10 hours/week for the first 4 weeks (1-2 hours in the final week)...

英語(English)

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100% 在線

立即開始,按照自己的計劃學習。

可靈活調整截止日期

根據您的日程表重置截止日期。

中級

完成時間大約為17 小時

建議:5 weeks of study, 5-10 hours/week for the first 4 weeks (1-2 hours in the final week)...

英語(English)

字幕:英語(English)

教學大綱 - 您將從這門課程中學到什麼

1
完成時間為 6 小時

Arrays, Lists, and Iteration

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18 個視頻 (總計 115 分鐘), 11 個閱讀材料, 1 個測驗
18 個視頻
Lesson Introduction32
Arrays in Theory3分鐘
Arrays in Practice10分鐘
Why We Start at Zero5分鐘
Lists7分鐘
Ted the Collector7分鐘
Lesson Introduction1分鐘
Adding a DLL5分鐘
For Loops9分鐘
Foreach Loops7分鐘
Blowing Up Teddies, Take 17分鐘
Blowing Up Teddies, Take 24分鐘
Ted the Collector Revisited8分鐘
While Loops10分鐘
Collision-Free Spawning7分鐘
11 個閱讀材料
Course Topic Index10分鐘
Lecture Code10分鐘
Exercise Code10分鐘
Exercise 1: Arrays10分鐘
Exercise 2: Lists10分鐘
Arrays and Lists Lecture Code10分鐘
Exercise 3: Keeping the Odd10分鐘
Exercise 4: For and Foreach Loops10分鐘
Exercise 5: While Loops10分鐘
Iteration Lecture Code10分鐘
Let it Rock Solution10分鐘
2
完成時間為 4 小時

Abstraction and Console App Classes

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10 個視頻 (總計 51 分鐘), 8 個閱讀材料, 1 個測驗
10 個視頻
Abstraction in Code3分鐘
Lesson Introduction48
Designing the Class6分鐘
Fields and Properties10分鐘
One Constructor4分鐘
Another Constructor8分鐘
Method9分鐘
8 個閱讀材料
Exercise 6: What is an Apple?10分鐘
Exercise 7: Gravity, It's Just a Theory10分鐘
Exercise 8: A Classy Apple10分鐘
Exercise 9: Apple Fields and Properties10分鐘
Exercise 10: Building an Apple10分鐘
Exercise 11: Eating an Apple10分鐘
Console App Classes Lecture Code10分鐘
Asteroid Spawning and Death Solution10分鐘
3
完成時間為 4 小時

Methods and Unity Classes

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9 個視頻 (總計 41 分鐘), 5 個閱讀材料, 1 個測驗
9 個視頻
Passing Objects as Parameters3分鐘
Lesson Introduction23
Designing the Class2分鐘
Fields and Properties5分鐘
Methods9分鐘
Using in a Game4分鐘
5 個閱讀材料
Exercise 12: The Matherator10分鐘
A Closer Look at Methods Lecture Code10分鐘
Exercise 13: The Bouncer10分鐘
Unity Classes Lecture Code10分鐘
Let the Shooting Begin! Solution10分鐘
4
完成時間為 4 小時

Strings, Text IO, and Audio

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10 個視頻 (總計 56 分鐘), 8 個閱讀材料, 1 個測驗
10 個視頻
String Operations9分鐘
Lesson Introduction26
Text Output11分鐘
Text Input3分鐘
Lesson Introduction25
Audio Basics6分鐘
Adding an Audio Manager8分鐘
8 個閱讀材料
Exercise 14: Yer Birthday10分鐘
Exercise 15: CSVs for Me10分鐘
Strings Lecture Code10分鐘
Exercise 16: The Counting Bouncer10分鐘
Unity Text IO Lecture Code10分鐘
Exercise 17: The Loud Bouncer10分鐘
Unity Audio Lecture Code10分鐘
The End of Asteroids Solution10分鐘
4.8
33 個審閱Chevron Right

50%

完成這些課程後已開始新的職業生涯

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通過此課程獲得實實在在的工作福利

來自More C# Programming and Unity的熱門評論

創建者 CAMar 23rd 2018

Good course not sure I like having to rely on other students to grade my coursework. I have been waiting a while for my work to get graded and I am afraid that it will not be graded in time.

創建者 RJApr 1st 2019

I liked working on the same project during the course as opposed to doing separate exercise at the end of each week. This helps to better understand how it all comes together.

講師

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Dr. Tim "Dr. T" Chamillard

Associate Professor
Computer Science

關於 科罗拉多大学系统

The University of Colorado is a recognized leader in higher education on the national and global stage. We collaborate to meet the diverse needs of our students and communities. We promote innovation, encourage discovery and support the extension of knowledge in ways unique to the state of Colorado and beyond....

關於 C# Programming for Unity Game Development 專項課程

This specialization is intended for beginning programmers who want to learn how to program Unity games using C#. The first course assumes no programming experience, and throughout the 5 courses in the specialization you'll learn how to program in C# and how to use that C# knowledge to program Unity games. The C# and Unity material in the first 4 courses in the specialization is slightly more comprehensive than the content in the first 2 game programming courses at UCCS. “Unity” is a trademark or registered trademark of Unity Technologies or its affiliates in the U.S. and elsewhere. The courses in this specialization are independent works and are not sponsored by, authorized by, or affiliated with Unity Technologies or its affiliates...
C# Programming for Unity Game Development

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