課程信息
4.8
2,991 個評分
911 個審閱
專項課程

第 1 門課程(共 5 門)

100% 在線

100% 在線

立即開始,按照自己的計劃學習。
可靈活調整截止日期

可靈活調整截止日期

根據您的日程表重置截止日期。
完成時間(小時)

完成時間大約為26 小時

建議:4 weeks, 2-5 hours/week...
可選語言

英語(English)

字幕:英語(English)

您將獲得的技能

Video Game DevelopmentC Sharp (C#) (Programming Language)Unity (User Interface)Game Design
專項課程

第 1 門課程(共 5 門)

100% 在線

100% 在線

立即開始,按照自己的計劃學習。
可靈活調整截止日期

可靈活調整截止日期

根據您的日程表重置截止日期。
完成時間(小時)

完成時間大約為26 小時

建議:4 weeks, 2-5 hours/week...
可選語言

英語(English)

字幕:英語(English)

教學大綱 - 您將從這門課程中學到什麼

1
完成時間(小時)
完成時間為 3 小時

From Game Player to Game Developer

The only thing more fun than playing games is making them. You can make games. All it takes is some time, a willingness to learn and a passion to create. You don't need to be a "coder" to make games. Part of the beauty of games is that they take a variety of skills to make. Art, creativity, and systems thinking are just as important as code. Join us in this journey into game making!...
Reading
17 個視頻 (總計 86 分鐘), 7 個閱讀材料, 3 個測驗
Video17 個視頻
Meet the instructor: Brian Winn5分鐘
Who is taking the course?分鐘
About MSU1分鐘
Game Development Overview8分鐘
Intro to Unity3D7分鐘
Setting Up Your Workstation9分鐘
Unity3D Editor Configuration4分鐘
Unity3D Editor Walkthrough12分鐘
Game Graphics Concepts - Part 1 of 34分鐘
Game Graphics Concepts - Part 2 of 34分鐘
Game Graphics Concepts - Part 3 of 32分鐘
Creating Game Graphics2分鐘
Game Audio Concepts4分鐘
Creating Game Audio5分鐘
The Asset Pipeline4分鐘
End of Week 1分鐘
Reading7 個閱讀材料
Additional Resources10分鐘
Troubleshooting Tips10分鐘
Download and Install Unity3D10分鐘
Unity3D Editor Quick Reference10分鐘
Additional Resources10分鐘
Asset Creation Tools10分鐘
Asset Acquisition Resources10分鐘
Quiz3 個練習
Game Development Concepts10分鐘
Game Engines and Unity Editor10分鐘
Game Asset Concepts12分鐘
2
完成時間(小時)
完成時間為 5 小時

Intro to Unity3D Development

One of the reasons we use Unity3D is its visual editor which makes creating interactive games accessible to both creative and technical individuals. In this module, you will create your first Unity3D project from start to finish. Using a variety of graphical and audio assets and a library of scripts, you will create a simple model of our solar system. By the end of the module, you should have a good understanding of the Unity3D editor and the workflow for creating games....
Reading
12 個視頻 (總計 101 分鐘), 3 個閱讀材料, 4 個測驗
Video12 個視頻
Getting Started3分鐘
Working in 3D Space9分鐘
Setting up the scene9分鐘
Adding Behaviors12分鐘
Materials11分鐘
Lighting9分鐘
Audio7分鐘
Cameras14分鐘
Build & Deploy16分鐘
Finishing Up4分鐘
End of Week 2分鐘
Reading3 個閱讀材料
Download Project Assets10分鐘
Testing WebGL locally in a Browser10分鐘
Additional Resources10分鐘
Quiz3 個練習
Working in 3D Space12分鐘
Materials, Audio, and Lights10分鐘
Cameras, Building, and Deploying10分鐘
3
完成時間(小時)
完成時間為 5 小時

Creating Games in Unity3D

Unity3D is a powerful tool for creating games. In this module, you will create your first actual game from start to finish, called Roller Madness. This ball rolling game will introduce you to the concepts of physics, health and damage, pickups, enemies, spawners, a user interface, and a variety of visual and audio effects. This is your right of passage into game development!...
Reading
17 個視頻 (總計 127 分鐘), 4 個閱讀材料, 5 個測驗
Video17 個視頻
Getting Started8分鐘
Setting Up the Scene14分鐘
Camera Setup7分鐘
Project Organization4分鐘
Physics8分鐘
Player Control and Appearance12分鐘
Health and Damage6分鐘
Pickups9分鐘
UI Basics11分鐘
Game Manager4分鐘
Enemies7分鐘
Particles and SFXs12分鐘
Animation6分鐘
Spawners11分鐘
Finishing Up分鐘
End of Week 3分鐘
Reading4 個閱讀材料
Downloading Project Assets10分鐘
Using Game Controllers10分鐘
Common Issue - Lighting seems broken when reloading or switching scenes in Unity Editor.10分鐘
Additional Resources10分鐘
Quiz4 個練習
Game Objects, Prefabs, and Standard Assets10分鐘
Physics, Player Control, and Health & Damage10分鐘
Pickups, UI, Game Manager, and Enemies10分鐘
Particles, SFX, Animation, and Spawners10分鐘
4
完成時間(小時)
完成時間為 6 小時

Designing and Coding Gameplay Systems

Now, don't get scared, but games need code. Code is the canvas upon which game systems are painted. However, that doesn't mean you need to be a C# ninja. In this module, you will start to learn the ins-and-outs of programming C# in Unity. You will apply this knowledge to build a first person shooter game, called Box Shooter. By the end of the module, you will have the tools to begin to develop your own custom games!...
Reading
21 個視頻 (總計 144 分鐘), 3 個閱讀材料, 6 個測驗
Video21 個視頻
Unity Programming Concepts8分鐘
Project Overview2分鐘
Getting Started2分鐘
Movable Targets Part 19分鐘
Movable Targets Part 211分鐘
Movable Targets Part 33分鐘
Player Setup9分鐘
Camera Setup7分鐘
Projectile Setup3分鐘
Shooting Projectiles11分鐘
UI Setup8分鐘
Game Manager12分鐘
Play Again7分鐘
Particles and SFX5分鐘
Target Prefab Setup6分鐘
Spawner Setup6分鐘
Animated Targets7分鐘
Animator Setup12分鐘
Finishing Up分鐘
End of Week 4分鐘
Reading3 個閱讀材料
Unity3D Scripting Quick Reference10分鐘
Downloading Project Assets10分鐘
Additional Resources10分鐘
Quiz5 個練習
Programming Concepts 110分鐘
Programming Concepts 210分鐘
Player, Camera, Projectiles, and Shooting10分鐘
UI, Game Manager, Play Again, Particles, and SFX10分鐘
Targets that Spawn and Animate10分鐘
4.8
911 個審閱Chevron Right
職業方向

28%

完成這些課程後已開始新的職業生涯
工作福利

83%

通過此課程獲得實實在在的工作福利

熱門審閱

創建者 SGFeb 7th 2016

Very great course. The instruction is spot on, allowing me to listen while I work without the need to actually watch the video. Definitely worth it for novices and even intermediate level developers.

創建者 AHNov 16th 2015

I enjoyed the course. Very fun playing with the Unity editor, and the assignments give you some freedom in how you tackle assignments. The class was fairly easy and doesn't need much time commitment.

講師

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Brian Winn

Associate Professor
Media and Information

關於 Michigan State University

Michigan State University has been advancing the common good with uncommon will for more than 150 years. One of the top research universities in the world, MSU pushes the boundaries of discovery and forges enduring partnerships to solve the most pressing global challenges while providing life-changing opportunities to a diverse and inclusive academic community through more than 200 programs of study in 17 degree-granting colleges....

關於 Game Design and Development 專項課程

Break into the video game industry with theoretical, technical, and business knowledge from one of the world’s best programs. This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers....
Game Design and Development

常見問題

  • 注册以便获得证书后,您将有权访问所有视频、测验和编程作业(如果适用)。只有在您的班次开课之后,才可以提交和审阅同学互评作业。如果您选择在不购买的情况下浏览课程,可能无法访问某些作业。

  • 您注册课程后,将有权访问专项课程中的所有课程,并且会在完成课程后获得证书。您的电子课程证书将添加到您的成就页中,您可以通过该页打印您的课程证书或将其添加到您的领英档案中。如果您只想阅读和查看课程内容,可以免费旁听课程。

  • The course was originally built with Unity 5.1.x. However, we recently updated lessons to Unity 5.4.x where there were notable differences between 5.1 and 5.4.

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