課程信息

355,266 次近期查看

學生職業成果

35%

完成這些課程後已開始新的職業生涯

35%

通過此課程獲得實實在在的工作福利

12%

加薪或升職
可分享的證書
完成後獲得證書
100% 在線
立即開始,按照自己的計劃學習。
第 1 門課程(共 5 門)
可靈活調整截止日期
根據您的日程表重置截止日期。
完成時間大約為19 小時
英語(English)
字幕:英語(English)

您將獲得的技能

Video Game DevelopmentC Sharp (C#) (Programming Language)Unity (User Interface)Game Design

學生職業成果

35%

完成這些課程後已開始新的職業生涯

35%

通過此課程獲得實實在在的工作福利

12%

加薪或升職
可分享的證書
完成後獲得證書
100% 在線
立即開始,按照自己的計劃學習。
第 1 門課程(共 5 門)
可靈活調整截止日期
根據您的日程表重置截止日期。
完成時間大約為19 小時
英語(English)
字幕:英語(English)

提供方

密歇根州立大学 徽標

密歇根州立大学

教學大綱 - 您將從這門課程中學到什麼

內容評分Thumbs Up97%(25,100 個評分)Info
1

1

完成時間為 3 小時

From Game Player to Game Developer

完成時間為 3 小時
17 個視頻 (總計 86 分鐘), 7 個閱讀材料, 3 個測驗
17 個視頻
Meet the instructor: Brian Winn5分鐘
Who is taking the course?28
About MSU1分鐘
Game Development Overview8分鐘
Intro to Unity3D7分鐘
Setting Up Your Workstation9分鐘
Unity3D Editor Configuration4分鐘
Unity3D Editor Walkthrough12分鐘
Game Graphics Concepts - Part 1 of 34分鐘
Game Graphics Concepts - Part 2 of 34分鐘
Game Graphics Concepts - Part 3 of 32分鐘
Creating Game Graphics2分鐘
Game Audio Concepts4分鐘
Creating Game Audio5分鐘
The Asset Pipeline4分鐘
End of Week 130
7 個閱讀材料
Additional Resources10分鐘
Troubleshooting Tips10分鐘
Download and Install Unity3D10分鐘
Unity3D Editor Quick Reference10分鐘
Additional Resources10分鐘
Asset Creation Tools10分鐘
Asset Acquisition Resources10分鐘
3 個練習
Game Development Concepts10分鐘
Game Engines and Unity Editor10分鐘
Game Asset Concepts12分鐘
2

2

完成時間為 5 小時

Intro to Unity3D Development

完成時間為 5 小時
12 個視頻 (總計 101 分鐘), 3 個閱讀材料, 4 個測驗
12 個視頻
Getting Started3分鐘
Working in 3D Space9分鐘
Setting up the scene9分鐘
Adding Behaviors12分鐘
Materials11分鐘
Lighting9分鐘
Audio7分鐘
Cameras14分鐘
Build & Deploy16分鐘
Finishing Up4分鐘
End of Week 229
3 個閱讀材料
Download Project Assets10分鐘
Testing WebGL locally in a Browser10分鐘
Additional Resources10分鐘
3 個練習
Working in 3D Space12分鐘
Materials, Audio, and Lights10分鐘
Cameras, Building, and Deploying10分鐘
3

3

完成時間為 5 小時

Creating Games in Unity3D

完成時間為 5 小時
17 個視頻 (總計 127 分鐘), 4 個閱讀材料, 5 個測驗
17 個視頻
Getting Started8分鐘
Setting Up the Scene14分鐘
Camera Setup7分鐘
Project Organization4分鐘
Physics8分鐘
Player Control and Appearance12分鐘
Health and Damage6分鐘
Pickups9分鐘
UI Basics11分鐘
Game Manager4分鐘
Enemies7分鐘
Particles and SFXs12分鐘
Animation6分鐘
Spawners11分鐘
Finishing Up43
End of Week 328
4 個閱讀材料
Downloading Project Assets10分鐘
Using Game Controllers10分鐘
Common Issue - Lighting seems broken when reloading or switching scenes in Unity Editor.10分鐘
Additional Resources10分鐘
4 個練習
Game Objects, Prefabs, and Standard Assets10分鐘
Physics, Player Control, and Health & Damage10分鐘
Pickups, UI, Game Manager, and Enemies10分鐘
Particles, SFX, Animation, and Spawners10分鐘
4

4

完成時間為 6 小時

Designing and Coding Gameplay Systems

完成時間為 6 小時
21 個視頻 (總計 144 分鐘), 3 個閱讀材料, 6 個測驗
21 個視頻
Unity Programming Concepts8分鐘
Project Overview2分鐘
Getting Started2分鐘
Movable Targets Part 19分鐘
Movable Targets Part 211分鐘
Movable Targets Part 33分鐘
Player Setup9分鐘
Camera Setup7分鐘
Projectile Setup3分鐘
Shooting Projectiles11分鐘
UI Setup8分鐘
Game Manager12分鐘
Play Again7分鐘
Particles and SFX5分鐘
Target Prefab Setup6分鐘
Spawner Setup6分鐘
Animated Targets7分鐘
Animator Setup12分鐘
Finishing Up43
End of Week 457
3 個閱讀材料
Unity3D Scripting Quick Reference10分鐘
Downloading Project Assets10分鐘
Additional Resources10分鐘
5 個練習
Programming Concepts 110分鐘
Programming Concepts 210分鐘
Player, Camera, Projectiles, and Shooting10分鐘
UI, Game Manager, Play Again, Particles, and SFX10分鐘
Targets that Spawn and Animate10分鐘

審閱

來自游戏开发导论的熱門評論

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關於 游戏设计和开发 專項課程

Break into the video game industry with theoretical, technical, and business knowledge from one of the world’s best programs. This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers....
游戏设计和开发

常見問題

  • Access to lectures and assignments depends on your type of enrollment. If you take a course in audit mode, you will be able to see most course materials for free. To access graded assignments and to earn a Certificate, you will need to purchase the Certificate experience, during or after your audit. If you don't see the audit option:

    • The course may not offer an audit option. You can try a Free Trial instead, or apply for Financial Aid.

    • The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.

  • When you enroll in the course, you get access to all of the courses in the Specialization, and you earn a certificate when you complete the work. Your electronic Certificate will be added to your Accomplishments page - from there, you can print your Certificate or add it to your LinkedIn profile. If you only want to read and view the course content, you can audit the course for free.

  • If you subscribed, you get a 7-day free trial during which you can cancel at no penalty. After that, we don’t give refunds, but you can cancel your subscription at any time. See our full refund policy.

  • Yes, Coursera provides financial aid to learners who cannot afford the fee. Apply for it by clicking on the Financial Aid link beneath the "Enroll" button on the left. You'll be prompted to complete an application and will be notified if you are approved. You'll need to complete this step for each course in the Specialization, including the Capstone Project. Learn more.

  • The course was originally built with Unity 5.1.x. However, we recently updated lessons to Unity 5.4.x where there were notable differences between 5.1 and 5.4.

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