This course covers the latest and greatest psychological research on avatars and is relevant to current and future designers of any medium that includes user self-representations (e.g., video games, virtual worlds, robots, automobiles, social media, etc.). By taking this course, you will be able to define digital and non-digital avatars and identify how they are applicable in everyday life. You will be able to differentiate between the types of relationships people have with their avatars and motivations for using avatars that are more or less similar to the self. The course will help you discern the importance different avatar attributes (e.g., gender, race/ethnicity, attractiveness, personality, humanity, body type, hair, controllability) and avoid common harmful stereotypes in your designs. Finally, you will gain the ability to design avatars that harness their psychological power to influence users toward specific (hopefully non-evil) outcomes, even beyond avatar use.
Avatar Psychology for Designers密歇根州立大学
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Access to lectures and assignments depends on your type of enrollment. If you take a course in audit mode, you will be able to see most course materials for free. To access graded assignments and to earn a Certificate, you will need to purchase the Certificate experience, during or after your audit. If you don't see the audit option:
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