關於此 專項課程
3,488 次近期查看

100% 在線課程

立即開始,按照自己的計劃學習。

靈活的計劃

設置並保持靈活的截止日期。

初級

完成時間大約為2 個月

建議 4 小時/週

英語(English)

字幕:英語(English), 西班牙語(Spanish)

您將學到的內容有

  • Check

    Examine relationships in the esports communities and understand how their different roles affect each other.

  • Check

    Explore esports from behind the scenes and learn what it means to be involved in esports.

  • Check

    Learn the structures of what an esports organizations might look like and build the groundwork for an understanding of the esports industry.

  • Check

    Understand the roles and influences that game developers have in the industry.

您將獲得的技能

EventsEsportsGamingManagementProduction

100% 在線課程

立即開始,按照自己的計劃學習。

靈活的計劃

設置並保持靈活的截止日期。

初級

完成時間大約為2 個月

建議 4 小時/週

英語(English)

字幕:英語(English), 西班牙語(Spanish)

專項課程的運作方式

加入課程

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實踐項目

每個專項課程都包括實踐項目。您需要成功完成這個(些)項目才能完成專項課程並獲得證書。如果專項課程中包括單獨的實踐項目課程,則需要在開始之前完成其他所有課程。

獲得證書

在結束每門課程並完成實踐項目之後,您會獲得一個證書,您可以向您的潛在雇主展示該證書並在您的職業社交網絡中分享。

how it works

此專項課程包含 4 門課程

課程1

Game Developers and Esports Organizations

4.6
21 個評分
5 個審閱
課程2

Esports Teams and Professional Players

4.4
12 個評分
3 個審閱
課程3

Collegiate Esports and Career Planning

4.7
7 個評分
1 個審閱
課程4

Esports Management Capstone Project

5.0
6 個評分
1 個審閱

關於 加州大学尔湾分校

Since 1965, the University of California, Irvine has combined the strengths of a major research university with the bounty of an incomparable Southern California location. UCI’s unyielding commitment to rigorous academics, cutting-edge research, and leadership and character development makes the campus a driving force for innovation and discovery that serves our local, national and global communities in many ways....

常見問題

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  • 此课程完全在线学习,无需到教室现场上课。您可以通过网络或移动设备随时随地访问课程视频、阅读材料和作业。

  • 30 hours.

  • This specialization is designed for beginners with no background knowledge.

  • It is recommended to take the courses in order.

  • You will be able to transfer into the UCI DCE program with the completion of the specialization.

  • Determine the different ways game developers affect Esports and suggest opportunities they could take to better support their Esport.Describe common Esport organizational structures and suggest additional employee roles that could support the organization further.Explain the nuances of the Esports player profession and the implications of being a full-time player.Identify various forms of Esports journalism and communicate a favored type to consume.Debate divisive Esports topics respectfully in and outside of the classroom.Develop specific action items to advance future Esports participation goals.

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