Recreate the First Ever Easter Egg from Adventure in Unity

提供方
Coursera Project Network
在此指導項目中,您將:

Understand the basic mechanics of the Adventure! Easter Egg

Understand how to set up a 3D scene to appear as a 2D game

Understand how to implement simple, 1980s mechanics in C#, such as picking up and dropping items

Clock1.5 hours
Beginner初級
Cloud無需下載
Video分屏視頻
Comment Dots英語(English)
Laptop僅限桌面

In this one-hour, project-based course, we will recreate the first ever "Easter Egg" in game development history! Easter Eggs in video games are hidden features that can be revealed by pressing a combination of buttons, completing a task in a certain way or exploring remote or obscure areas of a game. They can be hidden messages from the programmers, hidden music tracks or art, even a complete hidden level. In this guided project, we will recreate the Easter egg secretly created by developer Warren Robinett in Atari’s 1980 game, Adventure! You'll learn how to set up a simple 2D environment similar to rooms from the original game; how to make the player move with the keyboard and enable the player to pick up and drop objects in the same way as Adventure!; and how to write a C# script that will reveal the Easter egg once all the requirements are met. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

您要培養的技能

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Introduction and License Activation

  2. Set Up a 3-Room Scene

  3. Set Up Player, Camera, Movement

  4. Enable Player to Pick Up Objects

  5. Enable Player to Drop Objects

  6. Monitor Item Requirements for Secret Room

  7. Create Wall-Flash Mechanic

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

常見問題

常見問題

還有其他問題嗎?請訪問 學生幫助中心