Introduction to Unity Cinemachine

提供方
Coursera Project Network
在此指導項目中,您將:

Create and configure virtual cameras.

Configure visual zones of Cinemachine cameras.

Set up multiple views for a state-driven camera.

Clock1.5 hours
Beginner初級
Cloud無需下載
Video分屏視頻
Comment Dots英語(English)
Laptop僅限桌面

In this one-hour, project-based course, you'll learn some basic elements of Unity's Cinemachine, an extremely powerful camera-control system. You'll learn how to set up different types of cameras and configure them for a variety of visual results. You'll also learn how to adjust the on-screen framing of the virtual camera to maintain a central view of the target subject. The guided project will introduce you to the following Unity concepts: - Cinemachine This series also makes use of the robot-themed Unity project created in Create Simple Enemy Behaviour with C# in Unity (Introduction to AI). If you would like to understand how the robots in this Cinemachine project have been made to patrol and chase the player, the AI project is recommended. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

您要培養的技能

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Introduction and License Activation

  2. Install Cinemachine

  3. Make the Camera Follow the Player

  4. Configure the Dead Zone and Soft Zone

  5. Create a Dolly Camera

  6. Create a Sate-Driven Camera

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

常見問題

常見問題

還有其他問題嗎?請訪問 學生幫助中心