Getting Started With Game Development Using PyGame

4.2
41 個評分
提供方
Coursera Project Network
在此指導項目中,您將:

Move shapes on a PyGame display

Respond to user input

Clock90 minutes
Beginner初級
Cloud無需下載
Video分屏視頻
Comment Dots英語(English)
Laptop僅限桌面

In this 1-hour long project-based course, you will learn how to create a basic single-player Pong replica using the PyGame library for Python, creating a welcome screen, a game that responds to user input to move the paddle, scoring, and a game over screen with user options. By the end of the course, learners will have a basic understanding of the PyGame library and will be able to create simple games built on shapes. No previous experience with PyGame is required, as this is a basic introduction to the library, but familiarity with Python is recommended. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.

您要培養的技能

  • Video Game Development
  • Python Programming
  • Pygame
  • coding
  • Computer Programming

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Create the display and the ball

  2. Add motion to the ball and a paddle

  3. Detect collisions and create a Game Over screen

  4. Expand game play options

  5. Reset the game to continue play

  6. Scorekeeping, randomizing, and expansion options

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

審閱

來自GETTING STARTED WITH GAME DEVELOPMENT USING PYGAME的熱門評論

查看所有評論

常見問題

常見問題

還有其他問題嗎?請訪問 學生幫助中心