Create a User Interface in Unity Part 2 - World-Space Canvas

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提供方
在此指導項目中,您將:

Create and manipulate UI elements using RectTransform's properties and methods.

Use Tags to check for Player.

Use Vector3 to determine the distance between two GameObjects.

1.5 hours
初級
無需下載
分屏視頻
英語(English)
僅限桌面

In this one-hour, project-based course, you will be introduced to Unity's User Interface (UI) Toolkit for creating user interface for your game world. This project covers creating and setting up each UI component and writing a script that will update the UI elements based on certain game events. The guided project will introduce you to the following Unity UI concepts: - World-space Canvas - Rect Transform - Text - Image - Tags - Scripting in C# to control UI content This is Part 2 of a four-part series on creating a good-looking user interface for your game or other Unity application. Part 1 covered creating a screen overlay canvas for typical player-feedback such as health and score. Part 3 will demonstrate how to create a settings menu and Part 4 will show you how to create a UI that will automatically adapt to the aspect ratio of any screen. This is a stand-alone guided project, but because this is a continuation of the previous part in the "User Interface" series, it is recommended that you complete the first part before commencing this guided project. This series makes use of the sci-fi-themed Unity project created in Create Power-Ups and Obstacles with C# in Unity. It compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.

您要培養的技能

  • Video-game Development

  • C sharp (C#) Programming Language

  • Unity 3D

  • Unity

  • Application development

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Introduction, License Activation and Recap

  2. Add World Space Canvas Display Above Pick-ups

  3. Add Component to Hide Pick-Up Canvas when Player is Out of Range

  4. Make the Canvas Always Face the Player

  5. Display the Distance From Player

  6. Add a Timer Above an Object

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

常見問題

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由於您的工作空間包含適合筆記本電腦或台式計算機使用的雲桌面,因此指導項目不在移動設備上提供。

指導項目授課教師是特定領域的專家,他們在項目的技能、工具或領域方面經驗豐富,並且熱衷於分享自己的知識以影響全球數百萬的學生。

您可以從指導項目中下載並保留您創建的任何文件。為此,您可以在訪問云桌面時使用‘文件瀏覽器’功能。

指導項目不符合退款條件。 請查看我們完整的退款政策

指導項目不提供助學金。

指導項目不支持旁聽。

您可在頁面頂部點按此指導項目的經驗級別,查看任何知識先決條件。對於指導項目的每個級別,您的授課教師會逐步為您提供指導。

是,您可以在瀏覽器的雲桌面中獲得完成指導項目所需的一切。

您可以直接在瀏覽器中於分屏環境下完成任務,以此從做中學。在屏幕的左側,您將在工作空間中完成任務。在屏幕的右側,您將看到有授課教師逐步指導您完成項目。