Create Interactive Doors with Hinge Joints in Unity

提供方
Coursera Project Network
在此指導項目中,您將:

Become familiar with configuring Hinge Joints for different situations.

Configure Hinge Joint spring and motor properties.

Configure a Rigidbody to apply physics to objects.

Clock1.5 hours
Beginner初級
Cloud無需下載
Video分屏視頻
Comment Dots英語(English)
Laptop僅限桌面

In game-design, animating doors is often handled in the same way as other animations. But this make the doors quite static, with only a limited range of motions (generally just "open" and "close"). Using Hinge Joints in Unity makes doors much more realistic, with dynamic swinging, breakable hinges and spring-based physics. In this one-hour, project-based course, you'll learn how to apply Hinge Joints to doors and other articulated objects in your game. You'll configure spring, motor and rotation-limit properties and explore how they interact with other physics-based objects in your game. The guided project will introduce you to the following Unity concepts: -Hinge Joint -Fixed Joint -Rigidbody -Basic coding techniques including Triggers

您要培養的技能

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Introduction and License Activation

  2. Add Hinge Joint to a Door

  3. Configure the Spring Properties

  4. Add Breakable Joints to a Double Door

  5. Create a Motorized Garage Door

  6. Create an Interactive Bridge Platform

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

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