Create basic behavior with C# in Unity

4.7
53 個評分
提供方
Coursera Project Network
1,810 人已註冊
在此指導項目中,您將:

Navigate the Unity editor, change the layout and manipulate objects.

Create basic components in C# and apply them to GameObjects.

Use multiple variable types to store values and manipulate them in the Inspector.

Use Unity methods to initialise variables and add looping behavior.

Clock1.5 hours
Beginner初級
Cloud無需下載
Video分屏視頻
Comment Dots英語(English)
Laptop僅限桌面

In this 1-hour, project-based course, you will create a simple game environment and a handful of simple blocks of code called “components” and attach them to game-objects in various configurations. You will develop a foundational understanding of coding in C# and understand the value and power of Unity’s component system. Additionally, you'll learn some simple techniques to make your code more robust and manageable.

您要培養的技能

UnityVideo Game DevelopmentC Sharp (C#) (Programming Language)Application development

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Introduction and Activation of (free) Unity License

  2. Build a Basic Game Level

  3. Create “Killable” Component

  4. Add Health To Killable Component

  5. Create “Patrol” Component

  6. Create “Spin” Component

  7. Use Attributes To Improve Work-Flow

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

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