Control physics with C# in Unity

4.8
63 個評分
提供方
Coursera Project Network
3,096 人已註冊
在此指導項目中,您將:

Add and configure the Rigidbody component and Physic Material

Use Force, Torque and Explosion Force to move GameObjects.

Clock1.5
Beginner初級
Cloud無需下載
Video分屏視頻
Comment Dots英語(English)
Laptop僅限桌面

In this two-hour-long, project-based course, you will be introduced to basic coding principles for controlling Physics in Unity. This project covers moving objects by applying various types of forces and creating new behavior for objects when idle, when clicked, and when they collide with other objects. The guided project will familiarize you with the following Physics-based Unity components: - Rigidbody - Physic Material - Force - Torque - Explosions

您要培養的技能

  • Video-game Development
  • C sharp (C#) Programming Language
  • Unity 3D
  • Unity
  • Application development

分步進行學習

在與您的工作區一起在分屏中播放的視頻中,您的授課教師將指導您完成每個步驟:

  1. Introduction and License Activation

  2. Setting up the scene

  3. Apply And Configure Rigidbody Component

  4. Create And Configure Physic Material

  5. Apply Force When Player Uses Keyboard

  6. Apply Rotational Force When Player Uses Keyboard

  7. Apply Explosive Force When a Bomb is Dropped

指導項目工作原理

您的工作空間就是瀏覽器中的雲桌面,無需下載

在分屏視頻中,您的授課教師會為您提供分步指導

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