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When, Why, and At What Cost?

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Cinematics are a powerful way to progress a story. Whether pre-rendered or realtime, they allow the game to give players an experience they may not be able to get from just straight gameplay, and in certain cases can fill their imagination with details not possible during normal gameplay. This week you’ll add various cinematics to your game, both in-game and pre-rendered. This will require suspending gameplay until after the cinematic has finished playing. You’ll also need to evaluate what post effects are required and assess the impact they’ll have on performance.

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