[MUSIC] [SOUND] It's time to build our first Unity 3D project. For our first week's project, we're gonna make a primitive model of our solar system. While the resulting project is not technically a game, this project will showcase the basic workflow in making a Unity 3D game. We'll apply the knowledge that we gained in this project in all future projects. The concepts that we will learn include creating gameObjects. Understanding 3D space, including vectors and transformations. Attaching behaviors to make our games interactive. Creating the modified materials to make our games look good. The basics of lighting in our 3D environments. How to add audio to our games. How to work with cameras in Unity. How to test and build our games, as well as how to save and submit our games for peer review. So as we go through this project, you really have to decide what works best for you. You can follow along with the video. Maybe you have multiple screens or a lot of real estate, where you can position the video, and then follow along with Unity. You can watch a bit, and then pause, and then try to reproduce what has been done in Unity, and then come back to the video and continue. Or you can watch the entire video, then go into Unity, try to reproduce what was done. And then, maybe go back and re-watch the video to make sure that you hit all the steps. Or of course, some combination of these techniques may work for you. Really, you'll have to kind of experiment on this first project. So as we continue on the course and have similar type activities, you kind of know what works best for you. So what's next? In the next video, we'll actually get started creating our first week's project. [MUSIC]