[MUSIC]
Hi, my name is Mike Spears.
And in this video, we're going to look at creating
a prototype using the Keynote app from Apple.
So at this point in your project, you would have started sketching out in
a notebook, perhaps, or on a sheet of paper, your ideas for the app.
You might have even started to draw out what the user interface would look like.
But at least you've written down the functions that you think the app should
have and maybe thought about separating them into the different new
controllers that you would implement when you actually come to creating the app.
We're going to use Keynote to actually make a nicer template.
Maybe something like a prototype that you can show to friends and family or
associates to communicate to them your idea for the app in a more visual way.
And Keynote actually even lets you create a kind of simple app navigation through
links that allows you to experience how the app would work.
You can think about how to get from screen to screen and what that looks like.
So we're going to use Keynote, one reason is that it's actually free for
anyone who has purchased a Mac in the last couple years.
And it's quick and easy but very flexible way to create app templates.
You can download a whole bunch of template,
preloaded user interface elements and
things that people have designed to make app prototyping easy in Keynote.
You can even purchase templates.
But we're just going to use just the built-in Keynote shapes and
I think that's really all that's necessary at this stage.
You don't need to create a photorealistic version of your app.
It's really just, the purpose of this is to figure out what user interface elements
you need on the screen.
kind of where they will appear, how much space they need to take up relative
to each other and how your app will flow.
So what the navigation of the app will be like, and we'll do that now.
So I've started up Keynote here.
I'm just going to select the kind of simple white theme and
start a new project using that.