In this video, we'll prepare a final game ready version that we can use inside of Marmoset for our final render. Now, that all my textures are done, it's time to export these for use in Marmoset, and then we're going to bring it into my reset and start setting our [inaudible]. I go up to File, Export textures and here I have the menu where I can pick the material. I just have the one and we can see all the maps that it's going to export for us by default as well as the size that it's going to bring in. There's quite a few settings and different types we can change as well as, here I'm setting where we're actually going to save it to. Just pick a nice folder that all of my maps are going to go to, and for something like this I like to create a new folder just to keep track of this separate from, sometimes I make a lot of temporary bakes. So I'm making a separate folder called texture. Then simply click Export, and where it'll make all of these textures to individual maps for us. We're not going to be using all of these but we will be using a lot of them. Before we get into the Marmoset side of things, I want to change a little bit about my low Polya model to make it more game ready. I kept all of these lenses together, but now that I'm done with my texturing I'm actually going to turn lenses into separate objects so I can apply a glass material inside of Marmoset to the object. So I'm just selecting just where the glass would be and I'm going to separate it into its own object. Now, I'm going to create a new material that's going to represent my glass just to keep track of what gets applied to what. I'm going to delete all the history and everything. I'm going to collapse the low group and I'm going to make one more duplicate of this. I'm going to keep track of it separately. Because I know this is my game ready one. I'm just going to call this one low game. The reason I'm making this a separate group is I'm going to take everything but the lenses and I'm going to combine them all together into one object. So now I have a group called game ready that just contains my body and my glass, and I'm going to export this now for use inside of Marmoset.