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返回到 电子游戏中的故事情节与叙事发展

學生對 加州艺术学院 提供的 电子游戏中的故事情节与叙事发展 的評價和反饋

4.7
896 個評分
224 條評論

課程概述

In this course, you will examine how storytelling acts as a vital mechanism for driving video gameplay forward. Looking at several historical and contemporary games, you will be asked to evaluate and interpret different story styles with the goal of identifying themes and procedures for your own game ideas. We'll examine traditional narrative story processes, such as three-act structure, and how they fit into game story flows and the strategic elements of gameplay. Ultimately, you will learn how to define character, setting, and structure to create a compelling game concept....

熱門審閱

DA
2017年11月6日

This is so helpful. It covers all the essentials of developing a good story, applicable in any form of media, then it focuses on converting the story to a game by adding interactive gameplay elements.

RB
2016年2月23日

I am glad that I have chosen to sign up to this course. It has open up my vision to a whole new world. Thanks so very much. The professor is engaging and the course content is fascinating.

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151 - 电子游戏中的故事情节与叙事发展 的 175 個評論(共 214 個)

創建者 Daniel D H B

2016年8月8日

Pretty cool

創建者 Filiberto F V R

2016年1月27日

I loved it.

創建者 Stefano M

2016年11月28日

Excellent!

創建者 JUAN P T A

2020年10月17日

Excellent

創建者 José d J N V

2020年9月14日

Excellent

創建者 Mujaffar B

2020年5月18日

Great one

創建者 Ujjwal

2016年4月19日

Very Good

創建者 Bruno L D C

2016年1月20日

Perfect!!

創建者 Luis E

2018年7月5日

loved it

創建者 Anastasiya H

2018年4月8日

Amazing!

創建者 Christian T

2016年5月5日

Amazing.

創建者 Kevin

2016年1月28日

Perfect!

創建者 Milos J

2016年4月10日

Awesome

創建者 Babaeva N V

2020年5月13日

Super!

創建者 Licinio S

2018年3月19日

great!

創建者 Xavior T

2015年11月18日

good

創建者 Santiago D

2020年11月11日

The information in the course and the presentations were interesting and well-explained. I wish we had more of an opportunity to get more educated feedback from people involved in the making of the course. While peer feedback can be useful, it's not nearly as in-depth and peers don't have the same context for the goals of the course (and what constitutes a complete/effective turn-in) than the professors. At least one final instance of that kind of feedback would be appreciated. If not, then asking more detailed questions about the work might help make peer feedback better. Perhaps give an opportunity to incentivize interaction rather than giving feedback to complete the task? Something like incorporating a response feature for the feedback or an option to chat with the person who gave it. I don't know, but I wish I could've gotten a bit more out of that.

創建者 Jenny F

2016年9月23日

I feel that the course was great but I felt confused on the last assignment, we covered a lot of things during the last week but then I was unsure if I should've applied that on our assignment... Also I'm not sure if it is possible but if we could have a chance to ask the teacher questions would be great. I know that there is a lot of people going this courses and maybe it is not possible but still there are things that I feel only the teacher could answer. Overall the course was good :)

創建者 Kilian S

2020年6月30日

The course material was fine, I just imagined a bigger focus on narrative development *in videogames* not narrative development in general, which is like 70% of the course. I woudlve been interested in studying, how narrative design and mechanical design need to come together in video games.

I like the tasks that you get at the end of each week. They are fun and modular, allowing for little work, or quite the deep dive into the task, depending on what you want.

創建者 Tsur D

2020年10月3日

3 first weeks were pretty good, I oonly felt like there was not enough examples and reading materials, I also felt that the 4th week was too condense and unclear i went throguh the 4th week materials twice and didn't get a good sense of what are is expected of us in the last submission.. i improvised as best as i can but i belive the outcome was not good enough, we were suppossed to gamify the story but the instructions were not clear enogh on the how.

創建者 Paul R

2016年5月22日

Enjoyable content and presentation but the coarse seemed very short compared to others I've taken. Not a criticism but rather and observation. If it was short on purpose that is one thing but I believe there is more to be said on this topic fundamentally and hope to see this course expanded or a second one produced.

I would like to that those involved int its creation.

創建者 Julian A

2018年10月29日

I love the material on this course, it really helps to improve. However, the peer evaluation system is the worse option for this course, only one person evaluates your work, and sometimes you must ask for help for the evaluation because no one will do it for default as its supposed to happen. Coursera needs to find a solution for this.

創建者 sean o

2017年7月15日

At the end of the course I'm happy with it. I learnt about structure of stories and how they can be implemented in games, how to help people connect emotionally with a story and characters. I think the beginning was a little weak. I didn't like any of the example stories and I know there are a lot of great stories out there.

創建者 Marcus J

2020年7月7日

This course taught me a lot of important story-writing essentials and brainstorming techniques. However, it didn't really shift into video game storytelling and what makes that medium different until the very last project. I feel like the course could have gone more in depth about writing techniques specific to video games.

創建者 Tania A

2015年11月22日

The contents were comprehensive, and the assignments helped reinforce the theory. By using pre-existing references to other works, they were tighter, which I think is useful to focus on the objectives set for a particular week. Some additional creative freedom would also have been interesting.