The device or "platform" that a game is developed for and played on has a massive impact on the game development process. In this hands-on course you will explore how to develop a game for a variety of modern platforms, including Web, Windows, Mac OS X, iOS, and Android. While building a complete game, you will learn intermediate and advanced game development techniques in the Unity game engine. By the end of the course, you will understand how to develop, refine, package, and prepare your game for distribution on a variety of game platforms. Particular attention will be given to developing a 2D platformer game that supports multiple forms of input (keyboard/mouse, controller, and touch), works across multiple forms of output (screen size, screen resolution, sound), and performs well on a variety of computing devices.
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This is very nice course. I honestly say that i never before this course even open the unity and now i developed full game with my own idea it is nice to start Game development with this course
Overall good course. Videos need to be recorded in HD, and some of the later videos need to be re-recorded. The audio feedback is not good and makes it distracting and difficult to watch.
Great lectures from Brian Winn: very clear and his assets very clear as well an organized. It will be very good to complement the lectures with a short document summarizing the theory.
The audio quality on these lectures is painful at times. Very bad clipping. With that, this course is a lot of fun to work through. Really provides a nice foundation to Unity topics.
關於 游戏设计和开发 專項課程
Access to lectures and assignments depends on your type of enrollment. If you take a course in audit mode, you will be able to see most course materials for free. To access graded assignments and to earn a Certificate, you will need to purchase the Certificate experience, during or after your audit. If you don't see the audit option:
- The course may not offer an audit option. You can try a Free Trial instead, or apply for Financial Aid.
- The course may offer 'Full Course, No Certificate' instead. This option lets you see all course materials, submit required assessments, and get a final grade. This also means that you will not be able to purchase a Certificate experience.
What version of Unity is covered in the course?
The course was originally built with Unity 5.1.x. However, we recently updated lessons to Unity 5.4.x where there were notable differences between 5.1 and 5.4.