課程信息
4.8
611 個評分
127 個審閱
專項課程

第 4 門課程(共 5 門),位於

100% 在線

100% 在線

立即開始,按照自己的計劃學習。
可靈活調整截止日期

可靈活調整截止日期

根據您的日程表重置截止日期。
完成時間(小時)

完成時間大約為18 小時

建議:4 hours/week...
可選語言

英語(English)

字幕:英語(English)...

您將獲得的技能

Video Game DevelopmentC Sharp (C#) (Programming Language)Unity (User Interface)Game Design
專項課程

第 4 門課程(共 5 門),位於

100% 在線

100% 在線

立即開始,按照自己的計劃學習。
可靈活調整截止日期

可靈活調整截止日期

根據您的日程表重置截止日期。
完成時間(小時)

完成時間大約為18 小時

建議:4 hours/week...
可選語言

英語(English)

字幕:英語(English)...

教學大綱 - 您將從這門課程中學到什麼

1
完成時間(小時)
完成時間為 3 小時

Starting the Project

Hello game developers! Across this course, we will build a complete 2D platformer game as a vehicle to talk about how to develop, refine, package, and prepare games for distribution on a variety of game platforms. This week we will launch right into the thick of it and set up our 2D game, create our player, and give the player control.If you are having troubles with a concept, quiz, or technical issue with Unity, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can.Let’s get started!...
Reading
16 個視頻(共 89 分鐘), 6 個閱讀材料, 1 個測驗
Video16 個視頻
Brief History of Game Platforms1分鐘
Modern Game Platforms1分鐘
Project Overview2分鐘
Getting Started7分鐘
Creating Tree Sprite6分鐘
Creating Ground Tiles5分鐘
Creating Platforms4分鐘
Setting up the Player11分鐘
Tags3分鐘
Layers4分鐘
Sorting Layers4分鐘
Player Animations11分鐘
Player Animator Controller9分鐘
Character Controller5分鐘
Using Game Controllers5分鐘
Reading6 個閱讀材料
History of Video Games10分鐘
Download and Install (the latest) Unity3D10分鐘
Troubleshooting Tips10分鐘
Downloading Project Assets10分鐘
Solutions to Sparty not moving10分鐘
Game Controller Details10分鐘
Quiz1 個練習
Week 1 Quiz28分鐘
2
完成時間(小時)
完成時間為 3 小時

Getting the Game Playable

Welcome back! This week we will continue to build our 2D platformer game, getting into some level design and gameplay enhancements, including adding an enemy to our game. Along the way we will start to introduce some Unity Editor tips and tricks and some more advanced programming concepts. As always, if you are having troubles with a concept, quiz, or technical issue with Unity or the project, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can. Onward!...
Reading
18 個視頻(共 134 分鐘), 1 個測驗
Video18 個視頻
Moving Platforms9分鐘
Project Organization4分鐘
Camera Follow3分鐘
Character Controller Code Part 19分鐘
Character Controller Code Part 212分鐘
Adding Double Jump8分鐘
Death Zone5分鐘
Coins7分鐘
Victory7分鐘
Particle Effects13分鐘
Enemy Setup7分鐘
Enemy Animation7分鐘
Attacking and Stunning Enemy6分鐘
Moving Enemy5分鐘
Enemy Code Part 16分鐘
Enemy Code Part 26分鐘
Player Bounce on Enemy Stun4分鐘
Quiz1 個練習
Week 2 Quiz20分鐘
3
完成時間(小時)
完成時間為 2 小時

Building Out the Game

Hi! This week we will finish our example game, bringing in some visual polish and UI, adding a game manager, and making sure our game controls work across multiple platforms. We will continue to introduce additional design and programming concepts along the way. And, at the end of this week, you will start the process of modifying the game and transforming it into your own creation! How exciting! As always, if you are having troubles with a concept, quiz, or technical issue with Unity or the project, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can. Go! Go! Go!...
Reading
13 個視頻(共 96 分鐘), 1 個閱讀材料, 1 個測驗
Video13 個視頻
Parallax Scrolling Part 26分鐘
Image Effects4分鐘
User Interface Setup9分鐘
Hiding UI in the Scene View4分鐘
Game Manager8分鐘
Player Prefs6分鐘
Game Manager Code8分鐘
Custom Editor Tools10分鐘
Out-of-Game Scenes7分鐘
The Main Menu6分鐘
Cross Platform Menu Controller Support3分鐘
Supporting Mobile Cross Platform Input11分鐘
Reading1 個閱讀材料
Course Project Goals10分鐘
Quiz1 個練習
Week 3 Quiz20分鐘
4
完成時間(小時)
完成時間為 5 小時

Preparing to Ship!

Welcome back game developers! This week, while you work on your game, we will discuss how to polish, balance, and optimize your game (and future games), build the game for various modern platforms, as well as bring the game to market. These lectures and readings contain a wealth of game making goodness that I hope will inspire and excite you. As always, if you are having troubles with a concept, quiz, or technical issue with Unity or the project, you should post on the Discussion Forum to ask for help. Remember to be a good Coursera community member and help others out when you can. Let the final crunch commence!...
Reading
9 個視頻(共 59 分鐘), 10 個閱讀材料, 1 個測驗
Video9 個視頻
Building for WebGL4分鐘
Building for PC and Mac8分鐘
Building for iOS12分鐘
Building for Android6分鐘
Taking Screenshots11分鐘
Creating a Game Web Page6分鐘
Finishing Up分鐘
End of Course分鐘
Reading10 個閱讀材料
Game Polish (aka, Game Feel and Juice)10分鐘
Integrating Analytics10分鐘
Monetization10分鐘
Playtesting and Balancing10分鐘
Optimization10分鐘
Building for iOS and Android Resources10分鐘
Creating a Game Trailer10分鐘
Game Web Page Resources10分鐘
Distribution Channel Resources10分鐘
Additional Resources10分鐘
4.8
127 個審閱Chevron Right
職業方向

50%

完成這些課程後已開始新的職業生涯
工作福利

83%

通過此課程獲得實實在在的工作福利

熱門審閱

創建者 JWJan 19th 2016

This course was a blast! It dived a bit deeper into Unity compared to "Introduction to Game Development", the course outline and steps worked great and I learned a lot.

創建者 FMFeb 17th 2016

Great course to give you fundamental experience creating a 2D platformer in Unity. Learned a lot and have a solid library of scripts to help me with my next project.

講師

Avatar

Brian Winn

Associate Professor
Media and Information

關於 Michigan State University

Michigan State University has been advancing the common good with uncommon will for more than 150 years. One of the top research universities in the world, MSU pushes the boundaries of discovery and forges enduring partnerships to solve the most pressing global challenges while providing life-changing opportunities to a diverse and inclusive academic community through more than 200 programs of study in 17 degree-granting colleges....

關於 Game Design and Development 專項課程

Break into the video game industry with theoretical, technical, and business knowledge from one of the world’s best programs. This Specialization covers the theoretical and practical foundations of video game production using the Unity 3D game engine. The Specialization is taught by faculty at Michigan State University with over fifty years of combined experience building games and teaching game production. Michigan State University is one of the top-rated game design and development programs in North America. You’ll learn to develop a game concept; prototype, test, and iterate on your ideas; and navigate licensing, marketing, and other business considerations. The specialization builds a solid foundation for industry roles as a gameplay designer, level designer, technical designer, technical artist, programmer, or producer. The capstone partner for the specialization is the online game portal Kongregate, which provides an avenue for distribution of the capstone project, as well as a pathway for monetization for aspiring game developers....
Game Design and Development

常見問題

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  • The course was originally built with Unity 5.1.x. However, we recently updated lessons to Unity 5.4.x where there were notable differences between 5.1 and 5.4.

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