The device or "platform" that a game is developed for and played on has a massive impact on the game development process. In this hands-on course you will explore how to develop a game for a variety of modern platforms, including Web, Windows, Mac OS X, iOS, and Android. While building a complete game, you will learn intermediate and advanced game development techniques in the Unity game engine. By the end of the course, you will understand how to develop, refine, package, and prepare your game for distribution on a variety of game platforms. Particular attention will be given to developing a 2D platformer game that supports multiple forms of input (keyboard/mouse, controller, and touch), works across multiple forms of output (screen size, screen resolution, sound), and performs well on a variety of computing devices.
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Overall good course. Videos need to be recorded in HD, and some of the later videos need to be re-recorded. The audio feedback is not good and makes it distracting and difficult to watch.
Great lectures from Brian Winn: very clear and his assets very clear as well an organized. It will be very good to complement the lectures with a short document summarizing the theory.
The audio quality on these lectures is painful at times. Very bad clipping. With that, this course is a lot of fun to work through. Really provides a nice foundation to Unity topics.
This course was a blast! It dived a bit deeper into Unity compared to "Introduction to Game Development", the course outline and steps worked great and I learned a lot.
Great course to give you fundamental experience creating a 2D platformer in Unity. Learned a lot and have a solid library of scripts to help me with my next project.
Great course for game developers in telling many details, maybe should go deep into each aspect, but I can understand the length limit for each lectures
Great lectures and engaging professor; however, you're basically just paying for video lectures since the course admins/mentors seem inactive.
Totally worth it! A great instructor behind an amazing set of activities which provokes the student to work hard and achieve the submissions.
it's a good course to learn about the different platforms you can build on and it shows you the different aspects of the game development.
Great course! I learnt a lot and I hope this course help me in the future, not just to find a job but also to apply everything I learnt.
good course and good teaching. But the problem is when explaining about unity software the letter are so small in tutorial to follow
love the hands on approach. keeps you engaged with the overall environment and helps to give you more ideas for creating games.
I highly recommend this course. It's for advanced users, and it really teaches you how to take your game to the next level.
Very nice course, I learned a lot about Unity throughout this course and some key aspects you need to know to make a game!
Very Informative course. Excellent Walk through . Unfortunately I was unable to complete the course due to busy schedule
I love this course. It goes through the actual steps of creating the game, going from platform to platform and not only.
One of the best course i have taken and would recommend it to everyone who wish to start a carrier in Gaming.
It amazing course that give you whole knowledge about how to build game for different platforms at same time.
Very interesting course. Really gets you deeper into Unity. Starting week 2, but so far its been really good.
In conjuction with the Introduction to Game Development course, a great course to get started with Unity3D
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關於 游戏设计和开发 專項課程
What version of Unity is covered in the course?
The course was originally built with Unity 5.1.x. However, we recently updated lessons to Unity 5.4.x where there were notable differences between 5.1 and 5.4.