課程信息
4.6
11 個評分
2 個審閱
專項課程
100% 在線

100% 在線

立即開始,按照自己的計劃學習。
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中級

中級

完成時間(小時)

完成時間大約為12 小時

建議:4 weeks, 2-3 hours per week...
可選語言

英語(English)

字幕:英語(English)
專項課程
100% 在線

100% 在線

立即開始,按照自己的計劃學習。
可靈活調整截止日期

可靈活調整截止日期

根據您的日程表重置截止日期。
中級

中級

完成時間(小時)

完成時間大約為12 小時

建議:4 weeks, 2-3 hours per week...
可選語言

英語(English)

字幕:英語(English)

教學大綱 - 您將從這門課程中學到什麼

1
完成時間(小時)
完成時間為 3 小時

Particle and Effects Systems

For the first part of the course, you'll get an introduction to the course and its Challenge/Solution format, then launch right into challenges that will take the AsteraX game to the next level. Games and other software applications can strongly benefit from user feedback systems that provide a lot of impact and interest. Unity's particle systems can create powerful visual effects, and in the first challenge of this course, you'll implement particle systems to create satisfying explosions and other effects to add excitement to the game....
Reading
6 個視頻 (總計 28 分鐘), 6 個閱讀材料, 1 個測驗
Video6 個視頻
Introduction to the UCP Exam2分鐘
Introduction to Course 22分鐘
Challenge 1| Particles and Explosions4分鐘
Solution 1A | Particles and Explosions11分鐘
Solution 1B | Bonus Challenge2分鐘
Reading6 個閱讀材料
The Unity Certified Programmer Exam5分鐘
Course Prerequisites and Unity Resources5分鐘
About the Challenges and Solutions10分鐘
Challenge 1 | Implementing Particles and Explosions30分鐘
Challenge 1 | Hints and Tips10分鐘
Solution 1 | Implementing Particles and Explosions15分鐘
Quiz1 個練習
Particles and Effects10分鐘
2
完成時間(小時)
完成時間為 5 小時

User Progress and Reward Systems

In the following two lessons, you'll continue to add important application systems to the game. First, you'll implement multiple level support with progressively increasing difficulty, as well as the ability for the user to pause the game. Then you'll create a popular type of user reward system: a set of achievements that the player can earn for reaching defined milestones....
Reading
6 個視頻 (總計 48 分鐘), 6 個閱讀材料, 1 個測驗
Video6 個視頻
Solution 2A | Pause6分鐘
Solution 2B | Multiple Levels11分鐘
Solution 2C |Bonus Challenge | Animated LevelAdvancePanel10分鐘
Challenge 3 | Achievements3分鐘
Solution 3 | Achievements14分鐘
Reading6 個閱讀材料
Challenge 2 | Multiple Levels and Pausing30分鐘
Challenge 2 | Hints and Tips10分鐘
Solution 2 | Multiple Levels and Pausing15分鐘
Challenge 3 | Achievements30分鐘
Challenge 3 | Hints and Tips10分鐘
Solution 3 | Achievements15分鐘
Quiz1 個練習
Scene Management10分鐘
3
完成時間(小時)
完成時間為 5 小時

Data Management and User Customization Systems

What's the use of user progression systems if application data doesn't persist between sessions? In this week's lesson, you'll implement a way to save the user's data to the local device. After setting up Unity Analytics in preparation for a later lesson, you'll implement user customization functionality: allowing users to unlock new ship parts and build their own custom ship from the menu....
Reading
6 個視頻 (總計 47 分鐘), 7 個閱讀材料, 1 個測驗
Video6 個視頻
Solution 4 | Saving Game Information Locally14分鐘
Analytics & Remote Settings Setup4分鐘
Challenge 5 | Player Ship Customization & UI4分鐘
Solution 5A | Player Ship Customization & UI - UI Implementation11分鐘
Solution 5B | Player Ship Customization & UI - Customization Implementation6分鐘
Reading7 個閱讀材料
Challenge 4 | Saving Game Information Locally30分鐘
Challenge 4 | Hints and Tips10分鐘
Solution 4 | Saving Game Information Locally15分鐘
Project Prep: Setting up Unity Analytics10分鐘
Challenge 5 | Player Ship Customization & UI30分鐘
Challenge 5 | Hints and Tips10分鐘
Solution 5 | Player Ship Customization & UI1分鐘
Quiz1 個練習
Data Management and User Customization Systems20分鐘
4
完成時間(小時)
完成時間為 5 小時

Optimizing for Performance and Platforms

Let's assume this week that the application is relatively complete and you're ready to launch it to the public. Instead of releasing it blindly, however, you're going to wire it up to Unity Analytics and RemoteSettings, which will allow you to track user progression and update the game difficulty in an agile fashion without releasing a new version. For your final challenge of this course, you'll prepare a mobile version of the game with the appropriate inputs and optimizations....
Reading
6 個視頻 (總計 42 分鐘), 5 個閱讀材料, 2 個測驗
Video6 個視頻
Solution 6 |Unity Analytics & RemoteSettings11分鐘
Debugging and Profiling10分鐘
Challenge 7 | Mobile Edition3分鐘
Solution 7 | Mobile Edition6分鐘
Course 2 Summary4分鐘
Reading5 個閱讀材料
Challenge 6 | Unity Analytics and RemoteSettings30分鐘
Solution 6 | Unity Analytics and Remote Settings15分鐘
Challenge 7 | Prepare for Peer Review10分鐘
Solution 7 | Mobile Edition10分鐘
Congratulations!10分鐘
Quiz1 個練習
Unity Analytics and Remote Settings10分鐘
4.6
2 個審閱Chevron Right

熱門審閱

創建者 THDec 3rd 2018

Greate course! Particle systems and Event Triggers main highlights for me.

關於 Unity

Unity Technologies offers a platform for creating beautiful and engaging 2D, 3D, VR, and AR games and apps. A powerful graphics engine and full-featured editor enable you to realize your creative vision fast, and deliver your content to virtually any media or device. You can easily connect to your audiences on PCs, consoles, the web, mobile devices, home entertainment systems, embedded systems, or head-mounted displays. More than an engine, Unity helps you achieve ongoing success. It offers everything you need to develop quality content, boost your productivity, and connect with your audience. Tools and resources include the Unity Asset Store, Unity Cloud Build, Unity Analytics, Unity Ads, Unity Everyplay, and Unity Certification. Unity Technologies serves millions of registered developers including large publishers, indie studios, students and hobbyists around the globe. ...

關於 Unity Certified Programmer Exam Preparation 專項課程

This is Unity’s official series of courses designed to prepare you for the Unity Certified Programmer exam, the certification for entry- to mid-level Unity programmers. You’ll gain practice and experience in each of the topics covered in the exam through hands-on problem solving challenges. You’ll build two complete Unity projects end-to-end, implementing core interactivity, supporting systems, and platform optimizations This series of courses is for Unity programmers with 1-2 years of experience who are ready to bring their existing skills up to a professional standard....
Unity Certified Programmer Exam Preparation

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