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學生對 密歇根州立大学 提供的 Current Gen 3D Game Prop Production 的評價和反饋

4.8
24 個評分

課程概述

In this course you will learn to create a photo-real game prop using modern game art production techniques. You will gather reference, generate a base model, create a high polygon model, bake details onto a low poly model, and then texture and present a final portfolio piece. This course is aimed at students who have some knowledge in 3d and game art and would like to learn more advanced techniques employed in the creation of modern game assets. We will be using Maya, Zbrush, Marmoset, and Substance Painter extensively throughout the course. When you are finished you will have your own model based of of a real-world prop suitable for use in modern game engines....

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BB

2020年10月8日

This is my first course about 3D Game Art and modeling. I am very glad that I have taken this course, it taught me lots of modeling, texturing, and presentation skills from scratch.

SS

2020年8月28日

It was a really good experience and I learned a lot of 3D modeling, unwrap and texture also about how the game design work.

-THANK YOU-

篩選依據:

1 - Current Gen 3D Game Prop Production 的 9 個評論(共 9 個)

創建者 Abeyratne, K M I U

2020年10月26日

創建者 Buğra B

2020年10月9日

創建者 Shubhakara S

2020年8月29日

創建者 Pushp K A

2021年12月31日

創建者 NITIN K

2022年9月22日

創建者 Ramkumar

2021年7月23日

創建者 Francisco J G G

2020年8月28日

創建者 Hitesh D

2020年8月5日

創建者 Luciana B

2022年7月1日